1660 super benchmark
With the GTX 1660 Super being the budget-to-midrange card it is, we weren't expecting it to smash any records in this department and graded it with that consideration in mind. It is important to remember that the charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom) if it wasn’t locked to either 90 FPS or to 45 FPS by the HMD. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology. There is no way outside of the virtual reality experience to convey the incredible sense of immersion that comes from playing Project CARS 2 in VR using a wheel and pedals. In the case of unconstrained FPS which measures one important performance metric, faster is better. Being a Super card can sometimes mean the headroom for overclocking is reduced, since the Super variants already represent the top-end of the power curve a particular GPU die is capable of handling. On specs alone, it's a little tough to put these two alongside one another, but on both price and performance (as we'll discuss in more detail below), the Radeon RX 590 is the closest AMD equivalent on the market right now. I was able to achieve a stable OC of +175MHz on the boost clock, and +250MHz on the memory clock, representing a boost of roughly 11 percent across the board. Key Comparisons: Where Does the Super Fit In? Although the RX 590 is sufficient for playing on a less demanding HMD like the Oculus Rift CV-1 or the original Vive, it struggles to give sufficient performance using the Vive Pro. We benchmark at its highest settings and with TAA. Subnautica uses a heavily modded version of the Unity engine. ... xt RX 580 rx 590 RX Vega 64 gtx 1050 gtx 1050 Ti gtx 1060 3G gtx 1060 6G gtx 1070 gtx 1070 Ti gtx 1080 gtx 1080 Ti gtx 1660 gtx 1660 super gtx 1660 Ti gtx 970 gtx 980 gtx 980 Ti gtx Titan X rtx 2060 rtx 2060 super rtx 2070 rtx 2070 super rtx 2080 rtx 2080 Ti RTX 3070. No synthetic or dropped frames were reported by any of our cards. The RX 590 delivered 49.7 unconstrained FPS and 51% of its frames were synthetic (or dropped). EVGA Z370 FTW motherboard (Intel Z370 chipset, latest BIOS, PCIe 3.0/3.1 specification, CrossFire/SLI 8x+8x), supplied by EVGA, T-Force XTREEM 16GB DDR4 (2x8GB, dual channel at 3866MHz), supplied by Team Group, T-FORCE Vulcan 500GB SSD, supplied by Team Group, EVGA Nu Audio stereo PCIe sound card, supplied by EVGA, EVGA DG-77, mid-tower case supplied by EVGA, Adrenalin Software Edition 19.11.2 drivers, Unconstrained framerate results show average frame rates where higher is better; Frametime plots show frametimes where lower is better. Let's take a break from fps-based benchmarks for Final Fantasy XV. Nvidia has already confirmed one: the GeForce GTX 1650 Super, coming in late November. Fallout 4 uses the Creation Engine. We picked the Medium Preset. Overclocking Showdown with 46 Games – The GTX 1660 SUPER vs. the GTX 1660 Ti – is the Ti worth its price premium? The Vanishing of Ethan Carter is the last of our ten tested games, so let’s look at the summary charts. The RX 590 delivered 72.6 unconstrained frames per second and 47% of its frames were synthetic. You Need a VPN, Exclusive: First Test Results of the Radical OnePlus 9 Pro Display, Intel's 'Rocket Lake' CPUs Will Try to Beat AMD With Lower Prices, Hidden Tesla Tricks Every EV Fan Should Know. The Vanishing of Ethan Carter is built on the Unreal 4 engine and it boasts amazing visuals even on entry-level cards. We're looping the benchmark charts together since they benchmark similarly. FCAT-VR showed a combined total of 10% synthetic (including dropped) frames using the GTX 1660 Ti while the GTX 1660 SUPER reported 7%. The GTX 1660 Ti also does more with slightly less power, at a 120-watt requirement, while the GTX 1660 Super needs 125 watts (in the version we tested). Be aware that its style of locomotion tends to make some of its players VR sick. The GTX 1660 Super falls between the GTX 1660 and GTX 1660 Ti on the Nvidia side, and its closest price rival at the moment from Team AMD is the Radeon RX 590. Our last synthetic benchmark is Unigine's 2017 release, Superposition. It's not overly demanding, but it is still a reliable test. Project CARS 2’s unconstrained framerate of the GTX 1660 SUPER was 57.6 FPS and the GTX 1660 Ti gave 58.7 FPS with both cards each reporting a combined total of 50% synthetic (including dropped) frames. First, the question we're probably all asking: Why? But I'm happy to have it as an option in the mainstream-card aisle, nonetheless. Hellblade: Senua’s Sacrifice is a visually impressive game using the Unreal 4 engine. Hellblade: Senua’s Sacrifice is a beautiful game on highest setting and it is generally playable with all three of our video cards at a locked 45Hz/FPS framerate using reprojection. That's small by most card standards, and plenty petite enough to fit in many compact builds, if you so choose. However, the RX 590 sits in a lower performance class and it cannot be recommended for Vive Pro PC-VR since it is in a similar price range to the faster GTX 1660 SUPER. The GTX 1660 SUPER released at $229 and immediately made redundant the identically priced but slower GTX 1660 and also the 1-3% faster GTX 1660 Ti now starting at $259. The CPU is overclocked to 4.7 GHz on all cores/threads with cache set to 4.3 GHz. Project CARS 2 offers many performance options and settings, and we prefer playing with our three cards using Medium settings (also using SMAA Medium) but with Motion Blur set to Low. The display of third-party trademarks and trade names on this site does not necessarily indicate any affiliation or the endorsement of PCMag. (Sorry VirtualLink hopefuls; you'll have to connect your VR headset the old-fashioned way on this one.) Far Cry 5 results were far less surprising, delivering numbers exactly in parallel with what we saw in the synthetic benchmark tests. Since we posted our original review nearly three years ago, we have benchmarked many VR games for our follow-up reviews over the past thirty-three months using the Oculus Rift CV-1 and now we are using a more demanding HMD, the Vive Pro. If you've been holding off on a mainstream video card for 1080p gaming, the GeForce GTX 1660 Super could be your trigger to buy: It's a solid-playing, popularly priced waypoint between the GTX 1660 and GTX 1660 Ti. We measure frametimes and unconstrained performance using the Vive Pro with FCAT VR. Worried About Snoops and Spies on the Web? Finally there's Rainbow Six: Siege. Despite the game languishing in bugs and server problems for the first year, Ubisoft has worked hard on its competitor to CS:GO to make it one of the most highly played games on the Steam platform, with 45 million players and growing as of late 2019. As you can see, nearly every aspect of the original GeForce GTX 1660 remains unchanged in the upgrade to the GTX 1660 Super aside from three core elements: the memory type, clock, and bandwidth. The GTX 1660 Super is a good blend of price and performance that almost makes the 1660 Ti look redundant, and the lower price makes this … An ‘X’ means the game was not run at that setting. We now present an entry-level VR performance showdown between the RX 590 versus the GTX 1660 SUPER and also versus the GTX 1660 Ti. How to Run Games at 4K on a 1080p Monitor With Supersampling, PNY GeForce GTX 1650 XLR8 Gaming Overclocked Edition Review, Nvidia's GeForce GTX 1660 Ti, GTX 1650 GPUs Coming to Dozens of Laptops, Rage 2 Is Free Next Week on Epic Games Store. BTR’s testing platform is an Intel Core i7-8700K at 4.8GHz, an EVGA Z370 FTW motherboard and 16 GB of T-Force XTREEM DDR4 at 3866MHz on Windows 10 64-bit Home Edition. Square Enix's flagship Tomb Raider title is our first real-world test. Here you can explore, craft equipment and build bases, pilot underwater craft, and solve mysteries while attempting to survive a very hostile environment. Sign up for What's New Now to get our top stories delivered to your inbox every morning. We benchmarked Subnautica using its Lowest settings. We're looking only at the test's Graphics Subscore, not the Overall Score. The Mega 50+ Game RTX 3060 Launch Review – Part 1, Virtual Reality, ‘ALTDEUS: Beyond Chronos’ VR is Available on Steam, NVIDIA has Confirmed that the Unreal Engine DLSS 2.0 Plugin Supports VR, Testing & Benchmarking the HP Reverb G2 vs. the HP G1 and HTC Vive Pro, Exclusive Interview with AMD on the Future of VR. This review follows up the evaluation where we compared VR performance of a RTX 2080 Ti versus a RTX 2080 SUPER with a Vive Pro using 10 VR games. Consider, though: Right now, the MSRPs for the GTX 1660 and the GTX 1660 Super are only $10 apart in their base-card form, at $229 for the GTX 1660 Super against $219 for the GTX 1660. The GTX 1660 Super has a launch price of just $230 USD with comparable performance to the $280 USD 1660 Ti. First up, ARK Park. Elite Dangerous refused to launch using the RX 590. If you click an affiliate link and buy a product or service, we may be paid a fee by that merchant. Here are the frametimes. The GTX 1660 Super upgrades the original GTX 1660 from GDDR5 memory to GDDR6, while nearly doubling its clock speed from 8Gbps to 14Gbps and increasing its bandwidth from 192GBps to 336GBps. Keep an eye on your inbox! The ASUS Dual GeForce GTX 1660 Super Mini is a very compact graphics card, made to fit Mini-ITX builds and even an Intel NUC 9 kit. That means with 74 fps on average the … Here are the results of our FCAT-VR benching. You may unsubscribe from the newsletters at any time. Our Verdict. We also ran it through our standard video-card benchmarks, which test a card's abilities to handle AAA games at the highest possible quality settings. Subscribing to a newsletter indicates your consent to our Terms of Use and Privacy Policy. The legacy tests include runs of Hitman: Absolution, Tomb Raider (2013), and Bioshock: Infinite, the last being a game that no one asked to be still as well-optimized as it is in 2019. Boost Gaming Speed With a Click: What Is Resizable BAR, and Can It Juice Up Your PC? The only AMD card in a similar price range is the Red Devil RX 590 although some RX 590s are now priced below $200. Although it is considered by some to be a walking simulator, it is also an excellent detective game with great puzzles. Unsurprisingly, Counter Strike: Global Offensive had no problems pushing this card to its limits. Stay tuned! We note that Navi as represented by the RX 5700 XT doesn’t have the same weaknesses that Polaris represented by the RX 590 exhibits in VR. Obduction is considered the spiritual successor to Myst and Riven. It uses major features of the API, including asynchronous compute, explicit multi-adapter, and multi-threading. This is Futuremark's DirectX 12-enabled benchmark for predicting the performance of DirectX 12-enabled games. The unconstrained framerate of the GTX 1660 SUPER was 71.4 FPS and the GTX 1660 Ti gave 70.1 FPS. In nine out of ten games, the RX 590 trails well behind its main rival in VR, the GTX 1660 SUPER. Heck, with a score of 145fps in 4K resolution, you could even pick up the GTX 1660 Super as your main card to max out a 4K 144Hz monitor like the Editors' Choice Acer Predator XB3 (if this game is your main squeeze, of course). A little more driver wrinkliness here, it seems. We set the settings to “Enhanced” which is just above Low and raised the anisotropic filtering from 2x to 16x. Here is the No Man’s Sky Frametime plot. The fourth and fifth installments in the Far Cry series are based on DirectX 11, but still demanding. Team Group’s $99 480 GB SSD Review – SSD vs. SSHD, The Kingston A1000 480 GB NVMe SSD Review. Skyrim’s unconstrained framerate of the GTX 1660 SUPER was 94.7 FPS and the GTX 1660 Ti gave 97.0 FPS. Here are the ten VR games that we benchmark: It is important to be aware of VR performance since poorly delivered frames can make a VR experience unpleasant, even leading to VR sickness. There is a lot less detail playing on low, and textures pop into view rather suddenly. We're sure you could get there reliably if you turned down a setting or two from our "high" testing preset. Although FCAT-VR reported a combined total of 50% synthetic (including dropped) frames using both GeForce cards, the RX 590 synthesized or reprojected 55% as it only managed 45.6 unconstrained FPS. If that suffices for your gameplay (and it should for the lion's share of PC owners), Zotac's GeForce GTX 1660 Super Twin Fan handles the job admirably. Although FCAT-VR reported a combined total of 53% synthetic (including dropped) frames using both GeForce cards, the RX 590 synthesized or reprojected 55% as it managed 51.8 unconstrained FPS. Subnautica’s unconstrained framerate of the GTX 1660 SUPER was 66.8 FPS and the GTX 1660 Ti gave 65.3 FPS, making the game a somewhat acceptable VR experience on Low settings using reprojection. The smaller the overlap between the … Before we benchmark our ten VR games, check out our Test Configuration. Let's take a look at how our card sample shapes up against each of those in turn. Next, to test the thermals of the Zotac GeForce GTX 1660 Super Twin Fan, I ran the Fire Strike Ultra Benchmark Stress Test for 10 minutes, and recorded the results in GPU-Z. Although FCAT-VR reported a combined total of 50% synthetic (including dropped) frames using both GeForce cards, the RX 590 synthesized or reprojected 55% as it only managed 46.2 unconstrained FPS. This game is well-optimized for the PC platform, but very demanding at its higher visual quality settings. VR Wars: The Red Devil RTX 6900 XT versus the RTX 3090 Founders Edition (Part 2). Again, it was somewhat unsettling to play No Man’s Sky at Enhanced settings using a RX 590 and we would recommend dropping them to Low. Though the numbers tell one story, while actually watching the benchmark of Shadow of the Tomb Raider run, I saw it do well in some scenes (right in line with expectations), but then slow to a crawl in others, bringing the average down. The RX 590 is built on the latest refinement of AMD's older "Polaris" architecture, and with cards based on AMD's new-generation, 7nm "Navi" technology filtering out, I suspect this dynamic may change in the coming months. Let’s check out another demanding VR game, Fallout 4. The GTX 1660 SUPER was recently released at the same $229 … In his free time, you’ll find him shredding the local mountain on his snowboard, or using his now-defunct culinary degree to whip up a dish in the kitchen for friends. When there is performance headroom, we recommend increasing the resolution multiplier as far as a player’s card can handle without needing to generate synthetic frames. It uses its in-house Madness engine and the physics implementation is outstanding. We benchmarked Skyrim VR using its highest settings. We have also compared FCAT-VR with our own video benchmarks using a camera to capture images directly from our HMDs’ lenses. Intel Core i7-8700K (HyperThreading and Turbo boost is on to 4.8GHz for all cores; Coffee Lake DX11 CPU graphics). It was somewhat unpleasant to play Fallout 4 at the highest settings even using reprojection with a RX 590, and we would recommend dropping them down a bit. All three cards—the GeForce GTX 1660, the GTX 1660 Ti, and the GTX 1660 Super—are based off the "Turing"-architecture TU116 die from Nvidia. In No Man’s Sky, the unconstrained framerate of the GTX 1660 SUPER was 57.3 FPS and the GTX 1660 Ti gave 58.1 FPS, making it an acceptable experience on Enhanced settings using reprojection. The original GTX 1660 generally edges out the GTX 1660 Super in 1080p and 1440p tests here in this trio, though it regained ground on the 4K runs. Here are the performance results of our three competing cards using FCAT-VR’s generated chart. Futuremark's circa-2013 Fire Strike Ultra is still a go-to for 4K-based gaming. As a graphics card that's priced as solid midrange material, we weren't expecting a whole lot of flash out of Zotac's GeForce GTX 1660 Super Twin Fan, and that's exactly what we got after we opened the box... Aesthetically speaking, this double-slot-width card looks similar to any other card in the Zotac Twin Fan family, with a black plastic shroud that holds two fans inside a housing that measures 6.8 inches long. We benchmark at the Very Highest settings and with TAA even though all three of our entry level cards will use reprojected frames. There's no word from Nvidia on whether the original, non-Super GTX 1660 will be discontinued. No Man’s Sky is an action-adventure survival single and multiplayer game that emphasizes survival, exploration, fighting, and trading. GeForce GTX 1660 Ti 6GB is a mid-range GeForce 16 Series graphics card and considered a great price to performance 1080p graphics card based on the Turing architecture. For our benchmark results we wanted to focus some of our efforts on the esports aspect of the GTX 1660 Super's abilities, as much of the press from Nvidia has centered around its ability to push 1080p multiplayer games to their highest-possible frame rates. When available, we also note dropped frames in FPS and reprojected synthetic frames in percentages. Chris Stobing is a hardware analyst at PCMag. Though the GTX 1660 Super beat the non-Super GTX 1660 in 1440p results, it seems to have slipped slightly on 1080p. PCMag, PCMag.com and PC Magazine are among the federally registered trademarks of Ziff Davis, LLC and may not be used by third parties without explicit permission. In this test the GTX 1660 Super's boosted memory clock and upgrade to GDDR6 really got a chance to shine, showing just how substantially better it is than the GDDR5 in the GTX 1660, but also coming in shy of what we saw from the GTX 1660 Ti. Our test rig is equipped with an Intel Core i7-8700K processor, 16GB of G.Skill DDR4 memory, a solid-state boot drive, and an Aorus Z370 Gaming 7 motherboard. The Creation engine is used for two games while the COBRA, No Man’s Sky, Unity, and Madness engines are each represented by one game. Next we will check out another demanding VR game, Project CARS 2. It comes in close enough to the next-step-up GeForce GTX 1660 Ti for the price to eke out our Editors' Choice award for 1080p-gaming cards—for now. The following benchmarks are games that you can play. It is also very important to understand how to accurately benchmark VR games as explained here. Next up, we are reviewing the SHIELD TV before we return to VR to test performance headroom using an RTX 2080 Ti and RTX 2080 SUPER. Synthetic benchmarks can be good predictors of real-world gaming performance. It loses slightly in one game, but in ARK: Park it is about 10% faster which may be attributed to drivers or perhaps to architectural differences. Previously, he worked as a freelancer for Gadget Review and Digital Trends, spending his time there wading through seas of hardware at every turn. Let’s check out our conclusion. Our test system is based on the latest mainstream Intel platform, Z370, and uses the i7-8700K 6c/12t CPU. The only AMD card in a similar price range is the Red Devil RX 590 although some RX 590s are now priced below $200 . This benchmark does incorporate ray tracing, but it's done in software, not hardware, and thus doesn't utilize the RT cores of the one RTX 20-series card in these charts.
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